Tuesday, November 14, 2017

DC's Legends of Tomorrow: Finally Freaky Friday

DC's Legends of Tomorrow: Finally Freaky Friday

I have a confession to make, guys. I am really, shamelessly in love with body swap comedy. I can't help it. I know it's goofy and a trope that we've all seen about a billion times before, but c'mon.


Meg Downey
via DC Comics

http://www.dccomics.com/blog/2017/11/14/dcs-legends-of-tomorrow-finally-freaky-friday


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The Sandman Vol. 1: Preludes & Nocturnes (New Edition) - Neil Gaiman, Sam Keith, Mike Dringenberg & Malcolm Jones III

Neil Gaiman, Sam Keith, Mike Dringenberg & Malcolm Jones III - The Sandman Vol. 1: Preludes & Nocturnes (New Edition) artwork The Sandman Vol. 1: Preludes & Nocturnes (New Edition)
Neil Gaiman, Sam Keith, Mike Dringenberg & Malcolm Jones III
Genre: Graphic Novels
Price: $12.99
Publish Date: August 21, 2012
Publisher: DC Comics
Seller: DC Comics

NEW YORK TIMES bestselling author Neil Gaiman's transcendent series SANDMAN is often hailed as the definitive Vertigo title and one of the finest achievements in graphic storytelling. Gaiman created an unforgettable tale of the forces that exist beyond life and death by weaving ancient mythology, folklore and fairy tales with his own distinct narrative vision.  In PRELUDES & NOCTURNES, an occultist attempting to capture Death to bargain for eternal life traps her younger brother Dream instead. After his seventy-year imprisonment and eventual escape, Dream, also known as Morpheus, goes on a quest for his lost objects of power. On his arduous journey Morpheus encounters Lucifer, John Constantine, and an all-powerful madman. This book also includes the story "The Sound of Her Wings," which introduces us to the pragmatic and perky goth girl Death.  Collecting issues #1-8, this new edition of PRELUDES & NOCTURNES features the improved production values and coloring from the Absolute Edition.



get it now at https://itunes.apple.com/us/book/the-sandman-vol-1-preludes-nocturnes-new-edition/id554016043?mt=11&uo=2&partnerId=11&at=1010ldoE


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Justice League, Vol. 1: Origin - Geoff Johns, Jim Lee & Scott Williams

Geoff Johns, Jim Lee & Scott Williams - Justice League, Vol. 1: Origin artwork Justice League, Vol. 1: Origin
Geoff Johns, Jim Lee & Scott Williams
Genre: Graphic Novels
Price: $5.99
Publish Date: October 23, 2012
Publisher: DC Comics
Seller: DC Comics

A NEW YORK TIMES Bestseller! As a part of the monumental DC Comics--The New 52 event, comics superstars Geoff Johns and Jim Lee bring you an all-new origin story for the Justice League! In a world where inexperienced superheroes operate under a cloud of suspicion from the public, loner vigilante Batman has stumbled upon a dark evil that threatens to destroy the earth as we know it. Now, faced with a threat far beyond anything he can handle on his own, the Dark Knight must trust an alien, a Scarlet Speedster, an accidental teenage hero, a space cop, an Amazon Princess and an undersea monarch. Will Superman, the Flash, Cyborg, Green Lantern, Wonder Woman and Aquaman be able to put aside their differences and come together to save the world? Or will they destroy each other first? In one of the most game-changing titles in comics industry history, Geoff Johns and Jim Lee re-imagine the classic heroes of the DC Universe for the 21st century. This volume collects issues #1-6 of JUSTICE LEAGUE, part of the DC Comics--The New 52 event.



get it now at https://itunes.apple.com/us/book/justice-league-vol-1-origin/id572220956?mt=11&uo=2&partnerId=11&at=1010ldoE


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Batman Vol. 2: The City of Owls - Scott Snyder, James Tynion IV, Greg Capullo, Jonathan Glapion, Jason Fabok, Rafael Albuquerque, Becky Cloonan & Andy Clarke

Scott Snyder, James Tynion IV, Greg Capullo, Jonathan Glapion, Jason Fabok, Rafael Albuquerque, Becky Cloonan & Andy Clarke - Batman Vol. 2: The City of Owls artwork Batman Vol. 2: The City of Owls
Scott Snyder, James Tynion IV, Greg Capullo, Jonathan Glapion, Jason Fabok, Rafael Albuquerque, Becky Cloonan & Andy Clarke
Genre: Graphic Novels
Price: $5.99
Publish Date: March 26, 2013
Publisher: DC Comics
Seller: DC Comics

"NIGHT OF THE OWLS" continues here! Batman must stop the TALONS that have breeched the Batcave in order to save an innocent life ... and Gotham City! In the backup story, learn more about the PENNYWORTH family and the secrets they've kept from the Wayne family! Collects BATMAN #8-12 and BATMAN ANNUAL #1.



get it now at https://itunes.apple.com/us/book/batman-vol-2-the-city-of-owls/id625422833?mt=11&uo=2&partnerId=11&at=1010ldoE


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Batman Vol. 3: Death of the Family - Scott Snyder & Greg Capullo

Scott Snyder & Greg Capullo - Batman Vol. 3: Death of the Family artwork Batman Vol. 3: Death of the Family
Scott Snyder & Greg Capullo
Genre: Graphic Novels
Price: $5.99
Publish Date: November 5, 2013
Publisher: DC Comics
Seller: DC Comics

After having his face sliced off, The Joker makes his horrifying return to Gotham City in this epic from issues #13-17 that shook Batman to his core! But even for a man who’s committed a lifetime of murder, he’s more dangerous than ever before. How can Batman protect his city and those he’s closest to?



get it now at https://itunes.apple.com/us/book/batman-vol-3-death-of-the-family/id687902886?mt=11&uo=2&partnerId=11&at=1010ldoE


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The Flash: Crisis on Infinite Wellses

The Flash: Crisis on Infinite Wellses

Harrison Wells was a character who should only have lasted for a single season on The Flash. He should have not been seen again at the premiere of season two like so many single-season villains before him.


Ashley V. Robinson
via DC Comics

http://www.dccomics.com/blog/2017/11/14/the-flash-crisis-on-infinite-wellses


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DC Justice League Sweepstakes

All-New Chance to Win In Celebration of Justice League Day November 18th!

Celebrate Justice League Day with us and this chance to win an amazing prize pack worth over $1,500!


DCE Editorial
via DC Comics

http://www.dccomics.com/blog/2017/11/14/dc-justice-league-sweepstakes


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Justice League Day Deals

Shop DC Entertainment

Celebrate Justice League Day with savings on tees, collectibles, accessories, and more at


DCE Editorial
via DC Comics

http://www.dccomics.com/blog/2017/11/14/justice-league-day-deals


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Full First Issue: PATHFINDER - WORLDSCAPE VOL. 2

Red Sonja, Conan, and more go to Paizo's epic franchise.

via The Nerd Machine

https://www.newsarama.com/37347-full-first-issue-pathfinder-worldscape-vol-2.html


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Metal 101: Reviewing How DARK NIGHTS: METAL Fits In The DCU Timeline

From the beginning of time to the dark present.

via The Nerd Machine

https://www.newsarama.com/37362-reviewing-the-dark-nights-metal-timeline.html


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Batman: The Complete Hush - Jeph Loeb, Jim Lee & Scott Williams

Jeph Loeb, Jim Lee & Scott Williams - Batman: The Complete Hush artwork Batman: The Complete Hush
Jeph Loeb, Jim Lee & Scott Williams
Genre: Graphic Novels
Price: $16.99
Publish Date: July 31, 2012
Publisher: DC Comics
Seller: DC Comics

A NEW YORK TIMES Bestseller! The complete critically acclaimed and best-selling tale is now available in one sensational volume. BATMAN: HUSH is a thrilling mystery of action, intrigue and deception penned by Jeph Loeb (BATMAN: THE LONG HALLOWEEN) and illustrated by comics superstar Jim Lee (ALL STAR BATMAN & ROBIN, THE BOY WONDER). Batman sets out to discover the identity of a mysterious mastermind using the Joker, Riddler, Ra's al Ghul and the Dark Knight's other enemies--and allies--as pawns in a plan to wreak havoc. This volume collects BATMAN #609-619 as well as the 6-page segment from WIZARD #0 and a 2-page origin story that originally appeared at dccomics.com.



get it now at https://itunes.apple.com/us/book/batman-the-complete-hush/id551196052?mt=11&uo=2&partnerId=11&at=1010ldoE


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Best Shots Advance Reviews: NINJA-K #1, FENCE #1

The Best Shots team is back with a pair of advance reviews of two titles debuting this week.

via The Nerd Machine

https://www.newsarama.com/37361-best-shots-advance-reviews-ninja-k-1-fence-1.html


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Dark Nights: Metal (2017-) #3 - Scott Snyder & Greg Capullo

Scott Snyder & Greg Capullo - Dark Nights: Metal (2017-) #3 artwork Dark Nights: Metal (2017-) #3
Scott Snyder & Greg Capullo
Genre: Graphic Novels
Price: $3.99
Publish Date: October 11, 2017
Publisher: DC Comics
Seller: DC Comics

Superman is pulled into the mystery of the Dark Multiverse while the Justice league follows the trail to a weapon that could keep the forces of the Dark Multiverse at bay!



get it now at https://itunes.apple.com/us/book/dark-nights-metal-2017-3/id1270368208?mt=11&uo=2&partnerId=11&at=1010ldoE


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The Full COMIC BOOK Video Game Release Schedule

Don't worry - it's better than 1978's SUPERMAN for the Atari 2600.

via The Nerd Machine

https://www.newsarama.com/34972-the-full-comic-book-video-game-release-schedule.html


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Animal Crossing: Population Still Growing

By: Eric Flapjack Ashley (@flapjackashley)

With an (hopefully) exciting mobile game on the way later this month, I thought it would be a great time to take a look at my favorite Nintendo franchise: Animal Crossing. It is one of Nintendo’s biggest and most popular series, and it is also one of the hardest to explain why it is so beloved. When people find out that I love video games and ask me what my favorite one is, my reply is “Animal Crossing” – and the response is usually one of bemusement and bewilderment. People on the outside looking in don’t see what the big deal is. Why do I love Animal Crossing so much? What is it about this game that sets millions of people into a frenzy when a new installment is announced? Well, get your bells ready and let’s take a closer look…

Humble Beginnings


Animal Crossing debuted in North America on the Nintendo GameCube console in the fall of 2002. Nintendo has always had a reputation of being a “family friendly” (many read as “kiddie”) company – beginning with the controversial censorship of Mortal Kombat on the Super Nintendo, even though the subsequent installments had all the violence and blood that the game came with. The GameCube itself was small like a lunch box, had games that were played on little tiny mini-disks, and had a handle for crying out loud. Kiddie? You couldn’t exactly argue against it.

A game like Animal Crossing is hard to market for, and when I saw the game in my local Electronics Boutique, I asked the cashier what it even was. Her reply was, “It’s hard to describe. I’d say it’s like a Sims game but with animals.”

I love Sims games, and I love animals, so this sales pitch sounded just a home run. The game came with a bonus memory card with a “gift” on it that you could use in-game. After years of over-reliance on Mario and Zelda games, I was all excited to dive into a new Nintendo IP. I was ready to be entertained – but at first, it was just the opposite.

Booting up the game started what felt like an inane game of Twenty Questions, as you are asked stuff like your name, if you were a boy or a girl, etc. I wanted to play a game, not go through the most basic of game setups. After this unwanted pop quiz, the first major character you run into when starting the game and getting the setup screens out of the way was a raccoon named Tom Nook. Many longtime fans dislike poor old Tom, and with good reason – he is unfriendly jerk and didn’t even really do a good job of explaining the game to players, which was his entire function. I did a lot of planting flowers, burying fruit, and other mundane tasks, and about 20 minutes into the game, I was wondering where the fun was hiding.

But once you are freed from Tom Nook’s “tutorial,” the world of Animal Crossing begins to open up. The comparisons to The Sims became more evident as you are encouraged to expand and decorate your own house, meet neighbors, and become social with them. Your interactions with them will have a definite outcome on their lives, too.

Throwback Anyday


Every budding franchise debut needs a hook, and Animal Crossing’s hook was a doozy. Players had the ability to find and play original NES games within their character’s house – games like Pinball, Donkey Kong, and Excitebike, and hidden gems The Legend of Zelda and Super Mario Bros. (both of which were never officially made available and need a cheat device to unlock). This predated the Virtual Console on the Wii and Wii U (and hopefully the Nintendo Switch), and represented the first time in a major mainstream fashion that old classic games could be played, full-screen, on a then-current console – which was mind-blowing – while collecting the games became a game within the game. NES games would not turn up in subsequent entries in the series, however.

Friendship Is Love


Beyond the retro hook, the one thing that kept me coming back to the game was the emphasis on community and building friendships. Talking with your animal neighbors daily and doing small favors for them allow the player to establish relationships in the game that really feel like friendships. Like in real life, you tend to open up to someone new at a bit-by-bit basis, and that is how it works in Animal Crossing. Using the GameCube’s internal clock, the game is advertised that it “keeps playing even when you aren’t,” and that’s true. Skip a couple days of playing and the game knows it: villagers will say they missed you; dreaded weeds will grow that you’ll need to pluck. It is taken for granted now, but this really was pretty groundbreaking at the time, and the game would also change with the seasons and celebrate major holidays. It pushed me to check in every day and I would actually feel guilty if I didn’t.

The game wasn’t quite like The Sims, but I knew at this point that I was experiencing something special.

World Traveler


The game’s sequels – Wild World for the Nintendo DS and City Folk for the Nintendo Wii – introduced online play to the franchise to great results. Wild World also stripped out the NES games you could find and play, as well as the holiday celebrations, which was a very odd and saddening choice. I initially thought having Animal Crossing on a tiny portable system was a really dumb idea, but this is one area I was happy to be wrong in. Having a game that is tied to the internal clock makes perfect sense to be on a portable system. I could check in on my town anywhere and not just at home during a dedicated gaming session on the couch.

Hopping online, you could visit a friend’s town, see their house, and talk to their villagers. It may not seem like much, but this addition opened up (pun alert) a whole world of fun, and made me want my house to at its best for guests. The villagers would even talk to you about people who have visited after they leave.

It’s the little things that make a difference.

The Wii game, City Folk, was very similar to Wild World, all the way down to the hourly music used, but also added a small city area you could travel to and shop in.

Saturday Night Fever


Speaking of music, one of the best aspects of the franchise is its use of original music. Each hour has a different theme, as do many holidays and special events. I have an entire playlist of nothing but Animal Crossing music from the various games and it always brings a smile to my face. Of course, I can’t talk about music without mentioning AC’s resident musician, K.K. Slider. He appears every Saturday night in various places depending on the game, and he always delivers the hippest music to the people…or, rather, the animals.

Hail to the Chief


Arguably, the most recent mainline game in the franchise – Animal Crossing: New Leaf – on the Nintendo 3DS in 2013 (2012 in Japan) ushered in an era when it truly became a big time franchise for Nintendo. It is proven to have boosted sales of the handheld and has went on to sell over 9 million copies worldwide, and counting – which is not too shabby for a game that still confuses a lot of people. New Leaf introduced a few new wrinkles that many fans have embraced: the ability to be Mayor and construct unique designs and extras in your town, thus taking overall customization to a whole new level. But best of all was the introduction of Isabelle, your trusty and loyal secretary who is your town’s biggest cheerleader.

As much as I love the other games, I would have to pick New Leaf as being the best Animal Crossing to date. In fact, it is not only my favorite Animal Crossing game, but also my favorite game of all time overall. Yes, I love it that much.

Nintendo seems to realize the popularity of the series as well. 2015 brought an immense amount of marketing to the franchise. Amiibo cards (used with the 3DS spinoff Happy Home Designer) that invoked memories of Game Boy Advance eReader cards and were incorporated with Wild World made their debut. An amiibo figure line began to roll out as well. Mario Kart 8 (and Mario Kart 8 Deluxe) has a beautifully designed racetrack based in the Animal Crossing universe.

Not everything has been a hit, however. The aforementioned spin-offs, Happy Home Designer and (especially) amiibo Festival, were poorly received and had low sales. And speaking of low sales, the amiibo cards had brisk sales at the beginning, but the actual amiibo figure line struggled – partially due to being associated with such a bad game – and many can be had for as low as $2 new on clearance. Animal Crossing ran the risk of overexposure because Nintendo, rather than give us a new game, decided to make the curious move and develop a couple of spinoffs that no one wanted. In an effort to possibly make it up to angry fans, an update to New Leaf was issued in 2016 that added amiibo support and a number of new features.

And even with all of that, I’m still anxiously anticipating the next full entry on the Nintendo Switch with baited breath.

Population: Growing


Animal Crossing (along with Pikmin) was, up until Splatoon in 2015, the last big original Nintendo IP that took off and became a huge success. I think it is more than worthy to sit alongside legendary franchises like Mario, Zelda, and Pokemon. Its fan base continues to grow with each new game. It is often one of the most requested titles for any new Nintendo console launch – as evidenced as the number of disappointed people when an Animal Crossing announcement for the Nintendo Switch was not realized at E3 2017. I have spent more time than I care to admit playing various games the series and I still can’t fully explain what it is to friends when they ask. But I am okay with that. All of its charm, quirks, and addictiveness – it’s part of what makes Animal Crossing so warmly unique.

Are you an Animal Crossing fan? What is it about the series that has made you a fan?


admin
via The Nerd Machine

http://www.nerdhq.com/animal-crossing-population-still-growing/


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